package com.sxwl.entity;

import com.sxwl.view.GamePanel;

import java.util.ArrayList;

public class ProductionEnemyPlane implements  Runnable {
    @Override
    public void run() {
       for(int i=0;i<7;i++){
           GamePanel.arrayList.add( new EnemyPlane());
            try {
                Thread.sleep(100);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }


}
